n3-lib TypeScript API
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    Interface MeshGeometry

    Renderer-independent geometry; buffers are independent from original wire storage.

    interface MeshGeometry {
        indices: Uint32Array;
        vertices: Float32Array;
    }
    Index
    indices: Uint32Array

    Triangle indices, expanded to maximum detail for progressive meshes.

    vertices: Float32Array

    Interleaved position(3), normal(3), and UV(2), in model-space units.